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LAB

Experiments.
Prototypes. Weird ideas.

Some become products. Most become lessons.

DRAG / MOVE POINTER · PAUSES OFF-SCREEN · RESPECTS REDUCED-MOTION

01THREE.JS

PARTICLE FIELD

Move your mouse. Try breaking it.

Interactive particle field driven by pointer. 1,200 points on desktop, fewer on mobile. Pauses when off-screen.

02WEBGL

ARCHITECTURE NODES

Floating system diagram. Hover a node.

Floating architecture nodes with raycast hover — a system diagram that refuses to sit still.

03EXPERIMENT

WIREFRAME TERRAIN

A landscape made of math.

Procedural wireframe terrain animated with simplex-ish waves. Pure geometry, no textures.

04INTERACTION

SERVER UNDER LOAD

10,000 requests incoming... Probably fine.

Visual-only load simulation. No real requests are harmed. Click the button and watch it survive. Probably.

SERVER STATUS

CPU ███████░░░ 62%

MEMORY █████░░░░░ 51%

REQUESTS 1,204/s

idle. suspiciously calm.

05INTERACTION

CURSOR LAB

Desktop only. Touch users, you are free.

Custom cursor states: VIEW, PLAY, INSPECT. Trails, magnetic buttons, and questionable physics.

06CSS

CSS-ONLY BOUNCE

No JavaScript was harmed.

Spring physics faked convincingly with cubic-bezier and staggered delays. Proof that CSS can act weird too.